package gui.scene;

import java.awt.Color;
import java.awt.Graphics2D;

import core.ViewableEntity;

public class EmptyScene extends Scene {

	@Override
	protected void renderScene(Graphics2D g) {
		g.setColor(Color.black);
		g.fillRect(worldViewArea.x, worldViewArea.y, worldViewArea.width,
				worldViewArea.height);
		g.setColor(Color.white);
		int s = 256;
		g.fillOval(-s / 2, -s / 2, s, s);
	}

	@Override
	public void addEntity(ViewableEntity e) {
	}

}
